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Additional animation tree imps
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@@ -17,6 +17,7 @@ public:
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ResId GetAnimResId() const { return x0_animId; }
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u32 GetAnimDbIdx() const { return x4_animIdx; }
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const std::string& GetName() const { return x8_animName; }
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bool operator<(const CPrimitive& other) const { return x8_animName < other.x8_animName; }
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};
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}
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