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Remove remaining unused vars from TestGameView
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@@ -25,10 +25,9 @@ using YAMLNode = athena::io::YAMLNode;
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namespace urde
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{
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void ViewManager::BuildTestPART(urde::IObjectStore& objStore)
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void ViewManager::BuildTestPART()
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{
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TLockedToken<CTexture> xrayPalette = objStore.GetObj("TXTR_XRayPalette");
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m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView, xrayPalette));
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m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView));
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m_rootView->accessContentViews().clear();
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m_rootView->accessContentViews().push_back(m_testGameView.get());
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@@ -50,7 +49,6 @@ void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ)
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{
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gfxQ->clearTarget(true, true);
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m_vm.m_projManager.mainDraw();
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++m_frame;
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}
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specter::View* ViewManager::BuildSpaceViews()
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