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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 03:47:43 +00:00

Lots of HUD-related implementations

This commit is contained in:
Jack Andersen
2017-04-01 17:03:37 -10:00
parent 1731cae418
commit b3c94f1d2b
64 changed files with 2066 additions and 106 deletions

View File

@@ -3,6 +3,7 @@
#include "RetroTypes.hpp"
#include "Audio/CAudioSys.hpp"
#include "CSaveWorld.hpp"
namespace urde
{
@@ -131,9 +132,7 @@ class CGameOptions
u16 _dummy = 0;
};
u32 x70_ = 0;
u32 x74_ = 0;
u32 x78_ = 0;
std::vector<CSaveWorld::SScanState> x6c_scanStates;
public:
CGameOptions();
@@ -174,6 +173,7 @@ public:
bool GetIsHintSystemEnabled() const { return x68_28_hintSystem; }
void SetControls(s32);
void ResetControllerAssets();
std::vector<CSaveWorld::SScanState>& GetScanStates() { return x6c_scanStates; }
static void TryRestoreDefaults(const CFinalInput& input, int category,
int option, bool frontend, bool forceRestore);