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Lots of HUD-related implementations
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@@ -66,7 +66,7 @@ class CPlayerGun
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u32 x310_ = 0;
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u32 x314_ = 0;
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u32 x318_ = 0;
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u32 x31c_ = 0;
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u32 x31c_missilesActive = 0;
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u32 x320_ = 0;
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u32 x324_ = 4;
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u32 x328_ = 0x2000;
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