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Work on CSaveUI and CSfxManager
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@@ -23,8 +23,8 @@ public:
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float x1c_distComp;
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u32 x20_flags;
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u16 x24_sfxId;
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u8 x26_maxVol;
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u8 x27_minVol;
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float x26_maxVol;
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float x27_minVol;
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u8 x28_extra[2];
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};
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CAudioSys(boo::IAudioVoiceEngine* voiceEngine,
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