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Text system updates
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@@ -1,5 +1,6 @@
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#include "Specter/View.hpp"
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#include "Specter/ViewSystem.hpp"
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#include "Specter/RootView.hpp"
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namespace Specter
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{
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@@ -145,8 +146,10 @@ void View::System::init(boo::MetalDataFactory* factory)
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#endif
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View::View(ViewSystem& system)
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void View::buildResources(ViewSystem& system)
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{
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m_bgColor = Zeus::CColor::skClear;
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m_bgVertBuf =
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system.m_factory->newDynamicBuffer(boo::BufferUse::Vertex,
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sizeof(Zeus::CVector3f), 4);
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@@ -181,11 +184,30 @@ View::View(ViewSystem& system)
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(boo::IGraphicsBuffer**)&m_viewVertBlockBuf,
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0, nullptr);
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}
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}
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View::View(ViewSystem& system, RootView& rootView)
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: m_rootView(rootView),
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m_parentView(rootView)
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{
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buildResources(system);
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}
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View::View(ViewSystem& system, View& parentView)
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: m_rootView(parentView.root()),
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m_parentView(parentView)
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{
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buildResources(system);
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}
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void View::updateSize()
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{
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resized(m_rootView.rootRect(), m_subRect);
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}
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void View::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
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{
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m_subRect = sub;
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m_viewVertBlock.setViewRect(root, sub);
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m_bgRect[0].assign(0.f, sub.size[1], 0.f);
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m_bgRect[1].assign(0.f, 0.f, 0.f);
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