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Lots of ScriptObject and Collision work
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@@ -15,4 +15,14 @@ void CSortedListManager::Reset()
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xb000_sortedLists[i].Reset();
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}
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void CSortedListManager::RemoveFromList(ESortedList list, s16 id)
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{
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SSortedList& sl = xb000_sortedLists[u32(list)];
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}
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void CSortedListManager::Remove(const CActor *)
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{
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}
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}
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