mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 09:07:43 +00:00
CRelAngle fix
This commit is contained in:
@@ -105,6 +105,7 @@ void CHudRadarInterface::Draw(const CStateManager& mgr, float alpha) const {
|
||||
float camZ =
|
||||
zeus::CEulerAngles(zeus::CQuaternion(mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform().basis)).z();
|
||||
zeus::CRelAngle angleZ(camZ);
|
||||
angleZ.makeRel();
|
||||
drawParms.xc_preTranslate = zeus::CTransform::RotateY(angleZ);
|
||||
drawParms.x3c_postTranslate = x40_BaseWidget_RadarStuff->GetWorldTransform();
|
||||
float enemyRadius = g_tweakGui->GetRadarEnemyPaintRadius();
|
||||
|
||||
Reference in New Issue
Block a user