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Tons of save-related fixes
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@@ -37,6 +37,7 @@ public:
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u32 GetCinematicCount() const;
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s32 GetCinematicIndex(const TEditorId& id) const;
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const std::vector<TEditorId>& GetCinematics() const { return x4_cinematics; }
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const std::vector<TEditorId>& GetDoors() const { return x34_doors; }
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const std::vector<SScanState>& GetScans() const { return x44_scans; }
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u32 GetRelayCount() const;
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s32 GetRelayIndex(const TEditorId& id) const;
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