mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 17:47:43 +00:00
Work on CAudioSys, boo fixes
This commit is contained in:
@@ -92,17 +92,6 @@ public:
|
||||
m_renderer.reset(AllocateRenderer(xcc_simplePool, x4_resFactory));
|
||||
}
|
||||
|
||||
void MemoryCardInitializePump()
|
||||
{
|
||||
if (!g_MemoryCardSys)
|
||||
{
|
||||
if (!x0_memoryCardSys)
|
||||
x0_memoryCardSys.reset(new CMemoryCardSys());
|
||||
if (x0_memoryCardSys->InitializePump())
|
||||
g_MemoryCardSys = x0_memoryCardSys.get();
|
||||
}
|
||||
}
|
||||
|
||||
void ResetGameState()
|
||||
{
|
||||
x134_gameState.reset(new CGameState());
|
||||
@@ -123,6 +112,16 @@ class CGameArchitectureSupport
|
||||
CGuiSys x44_guiSys;
|
||||
CIOWinManager x58_ioWinManager;
|
||||
s32 x78_;
|
||||
|
||||
enum class EAudioLoadStatus
|
||||
{
|
||||
Loading,
|
||||
Loaded,
|
||||
Uninitialized
|
||||
};
|
||||
EAudioLoadStatus x88_audioLoadStatus = EAudioLoadStatus::Uninitialized;
|
||||
std::vector<TToken<CAudioGroupSet>> x8c_pendingAudioGroups;
|
||||
|
||||
boo::SWindowRect m_windowRect;
|
||||
bool m_rectIsDirty;
|
||||
|
||||
@@ -159,7 +158,9 @@ public:
|
||||
CGameArchitectureSupport(CMain& parent, boo::IAudioVoiceEngine* voiceEngine,
|
||||
amuse::IBackendVoiceAllocator& backend);
|
||||
void PreloadAudio();
|
||||
bool Update();
|
||||
bool LoadAudio();
|
||||
void UpdateTicks();
|
||||
void Update();
|
||||
void Draw();
|
||||
|
||||
bool isRectDirty() { return m_rectIsDirty; }
|
||||
@@ -202,11 +203,9 @@ private:
|
||||
//CMemorySys x6c_memSys;
|
||||
CTweaks x70_tweaks;
|
||||
EGameplayResult xe4_gameplayResult;
|
||||
bool xe8_b24_finished = false;
|
||||
|
||||
/* urde addition: these are simply initialized along with everything else */
|
||||
CGameGlobalObjects x128_globalObjects;
|
||||
std::unique_ptr<CGameArchitectureSupport> m_archSupport;
|
||||
|
||||
EFlowState x12c_flowState = EFlowState::Five;
|
||||
|
||||
@@ -216,7 +215,7 @@ private:
|
||||
{
|
||||
struct
|
||||
{
|
||||
bool x160_24_ : 1;
|
||||
bool x160_24_finished : 1;
|
||||
bool x160_25_ : 1;
|
||||
bool x160_26_ : 1;
|
||||
bool x160_27_ : 1;
|
||||
@@ -229,7 +228,7 @@ private:
|
||||
u16 _dummy = 0;
|
||||
};
|
||||
|
||||
u32 x164_ = 0;
|
||||
std::unique_ptr<CGameArchitectureSupport> x164_archSupport;
|
||||
|
||||
void InitializeSubsystems(const hecl::Runtime::FileStoreManager& storeMgr);
|
||||
|
||||
@@ -251,12 +250,24 @@ public:
|
||||
void Draw();
|
||||
void Shutdown();
|
||||
|
||||
void MemoryCardInitializePump()
|
||||
{
|
||||
if (!g_MemoryCardSys)
|
||||
{
|
||||
std::unique_ptr<CMemoryCardSys>& memSys = x128_globalObjects.x0_memoryCardSys;
|
||||
if (!memSys)
|
||||
memSys.reset(new CMemoryCardSys());
|
||||
if (memSys->InitializePump())
|
||||
g_MemoryCardSys = memSys.get();
|
||||
}
|
||||
}
|
||||
|
||||
bool CheckReset() { return false; }
|
||||
bool CheckTerminate() { return false; }
|
||||
void DrawDebugMetrics(double, CStopWatch&) {}
|
||||
void DoPredrawMetrics() {}
|
||||
void FillInAssetIDs();
|
||||
void LoadAudio();
|
||||
bool LoadAudio();
|
||||
void ShutdownSubsystems() {}
|
||||
EGameplayResult GetGameplayResult() const { return xe4_gameplayResult; }
|
||||
void SetGameplayResult(EGameplayResult wl) { xe4_gameplayResult = wl; }
|
||||
|
||||
Reference in New Issue
Block a user