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Attempt 4 to fix ScriptLayerController for Tom

This commit is contained in:
2020-10-21 15:55:45 -07:00
parent 528c96b2c0
commit b963ce1e85
9 changed files with 26 additions and 23 deletions

View File

@@ -364,7 +364,7 @@ CScriptDoor::EDoorOpenCondition CScriptDoor::GetDoorOpenCondition(CStateManager&
}
for (const CGameArea& aliveArea : *world) {
if (aliveArea.GetAreaIndex() == area->GetAreaIndex()) {
if (aliveArea.GetAreaId() == area->GetAreaId()) {
continue;
}