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Fix typo in CPlayerState::ReInitializePowerUp
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@@ -42,7 +42,7 @@ void CScriptSpawnPoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objI
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using EPlayerItemType = CPlayerState::EItemType;
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const std::shared_ptr<CPlayerState>& plState = stateMgr.GetPlayerState();
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for (u32 i = 0; i < u32(EPlayerItemType::Max); ++i) {
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plState->ReInitalizePowerUp(EPlayerItemType(i), GetPowerup(EPlayerItemType(i)));
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plState->ReInitializePowerUp(EPlayerItemType(i), GetPowerup(EPlayerItemType(i)));
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plState->ResetAndIncrPickUp(EPlayerItemType(i), GetPowerup(EPlayerItemType(i)));
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}
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}
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