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https://github.com/AxioDL/metaforce.git
synced 2025-12-09 20:27:42 +00:00
Deadlock fixes and PC TXTR loading
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@@ -137,17 +137,18 @@ struct SClipScreenRect
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enum class ETexelFormat
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{
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I4 = 0,
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I8 = 1,
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IA4 = 2,
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IA8 = 3,
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C4 = 4,
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C8 = 5,
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C14X2 = 6,
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RGB565 = 7,
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RGB5A3 = 8,
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RGBA8 = 9,
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CMPR = 10
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I4 = 0,
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I8 = 1,
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IA4 = 2,
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IA8 = 3,
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C4 = 4,
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C8 = 5,
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C14X2 = 6,
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RGB565 = 7,
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RGB5A3 = 8,
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RGBA8 = 9,
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CMPR = 10,
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RGBA8PC = 16
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};
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class CGraphics
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@@ -82,6 +82,7 @@ private:
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void ProcessAnimation(const UVAnimation& anim);
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void PadOutBuffer();
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void Update(const MaterialSet* matSet);
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operator bool() const {return m_buffer.size() != 0;}
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} m_uvAnimBuffer;
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/* urde addition: boo! */
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@@ -290,9 +290,12 @@ void CBooModel::UpdateUniformData() const
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unskinnedXf.proj = CGraphics::GetPerspectiveProjectionMatrix();
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m_unskinnedXfBuffer->load(&unskinnedXf, sizeof(unskinnedXf));
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((CBooModel*)this)->m_uvAnimBuffer.Update(x4_matSet);
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m_uvMtxBuffer->load(m_uvAnimBuffer.m_buffer.data(),
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m_uvAnimBuffer.m_buffer.size() * 64);
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if (m_uvAnimBuffer)
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{
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((CBooModel*)this)->m_uvAnimBuffer.Update(x4_matSet);
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m_uvMtxBuffer->load(m_uvAnimBuffer.m_buffer.data(),
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m_uvAnimBuffer.m_buffer.size() * 64);
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}
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}
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void CBooModel::DrawAlpha(const CModelFlags& flags) const
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@@ -331,7 +334,7 @@ CModel::CModel(std::unique_ptr<u8[]>&& in, u32 dataLen, IObjectStore* store)
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{
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u32 version = hecl::SBig(*reinterpret_cast<u32*>(x0_data.get() + 0x4));
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u32 flags = hecl::SBig(*reinterpret_cast<u32*>(x0_data.get() + 0x8));
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if (version != 16)
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if (version != 0x10002)
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Log.report(logvisor::Fatal, "invalid CMDL for loading with boo");
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u32 secCount = hecl::SBig(*reinterpret_cast<u32*>(x0_data.get() + 0x24));
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@@ -395,7 +398,7 @@ CModel::CModel(std::unique_ptr<u8[]>&& in, u32 dataLen, IObjectStore* store)
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surf.m_data.read(r);
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}
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const float* aabbPtr = reinterpret_cast<const float*>(x0_data.get() + 0x18);
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const float* aabbPtr = reinterpret_cast<const float*>(x0_data.get() + 0xc);
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zeus::CAABox aabb(hecl::SBig(aabbPtr[0]), hecl::SBig(aabbPtr[1]), hecl::SBig(aabbPtr[2]),
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hecl::SBig(aabbPtr[3]), hecl::SBig(aabbPtr[4]), hecl::SBig(aabbPtr[5]));
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x28_modelInst = std::make_unique<CBooModel>(&x8_surfaces, x18_matSets[0],
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@@ -34,6 +34,7 @@ class CTexture
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void BuildRGB5A3FromGCN(CInputStream& in);
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void BuildRGBA8FromGCN(CInputStream& in);
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void BuildDXT1FromGCN(CInputStream& in);
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void BuildRGBA8(CInputStream& in);
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public:
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CTexture(CInputStream& in);
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@@ -5,6 +5,7 @@
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namespace urde
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{
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static logvisor::Module Log("urde::CTextureBoo");
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/* GX uses this upsampling technique to prevent banding on downsampled texture formats */
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static inline uint8_t Convert3To8(uint8_t v)
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@@ -647,6 +648,19 @@ void CTexture::BuildDXT1FromGCN(CInputStream& in)
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});
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}
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void CTexture::BuildRGBA8(CInputStream& in)
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{
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size_t texelCount = ComputeMippedTexelCount();
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std::unique_ptr<atInt8[]> buf = in.readBytes(texelCount * 4);
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m_booToken = CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
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{
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m_booTex = ctx.newStaticTexture(x4_w, x6_h, x8_mips, boo::TextureFormat::RGBA8,
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buf.get(), texelCount * 4);
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return true;
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});
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}
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CTexture::CTexture(CInputStream& in)
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{
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x0_fmt = ETexelFormat(in.readUint32Big());
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@@ -689,6 +703,11 @@ CTexture::CTexture(CInputStream& in)
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case ETexelFormat::CMPR:
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BuildDXT1FromGCN(in);
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break;
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case ETexelFormat::RGBA8PC:
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BuildRGBA8(in);
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break;
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default:
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Log.report(logvisor::Fatal, "invalid texture type %d for boo", int(x0_fmt));
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}
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}
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