From bd882edee63eb6ce7810a9dd4c63ee1520a52ed5 Mon Sep 17 00:00:00 2001 From: Luke Street Date: Mon, 24 Aug 2020 04:00:14 -0400 Subject: [PATCH] ScriptLoader: Fix float ordering for CAtomicBeta Fixes #325 --- Runtime/World/ScriptLoader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Runtime/World/ScriptLoader.cpp b/Runtime/World/ScriptLoader.cpp index 221eb11b2..78e5270b3 100644 --- a/Runtime/World/ScriptLoader.cpp +++ b/Runtime/World/ScriptLoader.cpp @@ -3469,8 +3469,8 @@ CEntity* ScriptLoader::LoadAtomicBeta(CStateManager& mgr, CInputStream& in, int CModelData mData(CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), aHead.x40_scale, animParms.GetInitialAnimation(), true)); return new MP1::CAtomicBeta(mgr.AllocateUniqueId(), aHead.x0_name, info, aHead.x10_transform, std::move(mData), - actParms, pInfo, electricId, weaponId, dInfo, particleId, f1, f2, f3, dVuln, f4, f5, f6, - sId1, sId2, sId3, f7); + actParms, pInfo, electricId, weaponId, dInfo, particleId, f1, f2, f7, dVuln, f3, f4, f5, + sId1, sId2, sId3, f6); } CEntity* ScriptLoader::LoadIceZoomer(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {