diff --git a/Runtime/Collision/CAABoxFilter.cpp b/Runtime/Collision/CAABoxFilter.cpp index a0e48f59e..77583c3b1 100644 --- a/Runtime/Collision/CAABoxFilter.cpp +++ b/Runtime/Collision/CAABoxFilter.cpp @@ -1,5 +1,7 @@ -#include "CAABoxFilter.hpp" -#include "CollisionUtil.hpp" +#include "Runtime/Collision/CAABoxFilter.hpp" + +#include "Runtime/Collision/CCollisionInfoList.hpp" +#include "Runtime/Collision/CollisionUtil.hpp" namespace urde { diff --git a/Runtime/Collision/CAABoxFilter.hpp b/Runtime/Collision/CAABoxFilter.hpp index 4c4553169..de28e207a 100644 --- a/Runtime/Collision/CAABoxFilter.hpp +++ b/Runtime/Collision/CAABoxFilter.hpp @@ -3,6 +3,7 @@ #include "Runtime/Collision/ICollisionFilter.hpp" namespace urde { +class CCollisionInfoList; class CAABoxFilter : public ICollisionFilter { public: diff --git a/Runtime/Collision/CBallFilter.cpp b/Runtime/Collision/CBallFilter.cpp index ee0b5a104..6067547cf 100644 --- a/Runtime/Collision/CBallFilter.cpp +++ b/Runtime/Collision/CBallFilter.cpp @@ -1,5 +1,6 @@ -#include "CBallFilter.hpp" -#include "CollisionUtil.hpp" +#include "Runtime/Collision/CBallFilter.hpp" +#include "Runtime/Collision/CollisionUtil.hpp" + namespace urde { void CBallFilter::Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const { diff --git a/Runtime/Collision/CBallFilter.hpp b/Runtime/Collision/CBallFilter.hpp index eb050215c..803a72337 100644 --- a/Runtime/Collision/CBallFilter.hpp +++ b/Runtime/Collision/CBallFilter.hpp @@ -3,6 +3,7 @@ #include "Runtime/Collision/ICollisionFilter.hpp" namespace urde { +class CCollisionInfoList; class CPhysicsActor; class CBallFilter : public ICollisionFilter { diff --git a/Runtime/Collision/CGameCollision.cpp b/Runtime/Collision/CGameCollision.cpp index 9f447892a..f510460fc 100644 --- a/Runtime/Collision/CGameCollision.cpp +++ b/Runtime/Collision/CGameCollision.cpp @@ -1,18 +1,21 @@ -#include "CGameCollision.hpp" -#include "CCollidableOBBTreeGroup.hpp" -#include "CMaterialFilter.hpp" -#include "CMaterialList.hpp" -#include "World/CActor.hpp" -#include "CStateManager.hpp" +#include "Runtime/Collision/CGameCollision.hpp" + +#include "Runtime/CStateManager.hpp" +#include "Runtime/Character/CGroundMovement.hpp" +#include "Runtime/Collision/CAABoxFilter.hpp" +#include "Runtime/Collision/CBallFilter.hpp" +#include "Runtime/Collision/CCollidableOBBTreeGroup.hpp" +#include "Runtime/Collision/CCollidableSphere.hpp" +#include "Runtime/Collision/CCollisionInfoList.hpp" +#include "Runtime/Collision/CMaterialFilter.hpp" +#include "Runtime/Collision/CMaterialList.hpp" +#include "Runtime/Collision/CMetroidAreaCollider.hpp" +#include "Runtime/Collision/CollisionUtil.hpp" +#include "Runtime/World/CActor.hpp" +#include "Runtime/World/CScriptPlatform.hpp" +#include "Runtime/World/CWorld.hpp" + #include "TCastTo.hpp" // Generated file, do not modify include path -#include "World/CWorld.hpp" -#include "CAABoxFilter.hpp" -#include "CBallFilter.hpp" -#include "CMetroidAreaCollider.hpp" -#include "CollisionUtil.hpp" -#include "World/CScriptPlatform.hpp" -#include "CCollidableSphere.hpp" -#include "Character/CGroundMovement.hpp" namespace urde { diff --git a/Runtime/Collision/CGameCollision.hpp b/Runtime/Collision/CGameCollision.hpp index fa4659de3..eb346c3e2 100644 --- a/Runtime/Collision/CGameCollision.hpp +++ b/Runtime/Collision/CGameCollision.hpp @@ -16,11 +16,11 @@ namespace urde { class CActor; class CCollisionInfo; class CCollisionInfoList; -class CMaterialList; -class CStateManager; -class CPhysicsActor; -class CMaterialFilter; class CGameArea; +class CMaterialFilter; +class CMaterialList; +class CPhysicsActor; +class CStateManager; class ICollisionFilter; class CGameCollision { diff --git a/Runtime/Collision/ICollisionFilter.hpp b/Runtime/Collision/ICollisionFilter.hpp index c860603d0..3c09e7fa3 100644 --- a/Runtime/Collision/ICollisionFilter.hpp +++ b/Runtime/Collision/ICollisionFilter.hpp @@ -1,9 +1,8 @@ #pragma once -#include "Runtime/Collision/CCollisionInfoList.hpp" - namespace urde { class CActor; +class CCollisionInfoList; class ICollisionFilter { CActor& x4_actor;