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Move weapon code to RuntimeWeapon
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29
Runtime/Weapon/CGSComboFire.hpp
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29
Runtime/Weapon/CGSComboFire.hpp
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#ifndef __URDE_CGSCOMBOFIRE_HPP__
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#define __URDE_CGSCOMBOFIRE_HPP__
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#include "RetroTypes.hpp"
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namespace urde
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{
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class CGSComboFire
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{
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float x0_ = 0.f;
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u32 x4_ = -1;
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u32 x8_ = -1;
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u32 xc_ = -1;
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union
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{
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struct
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{
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bool x10_24_ : 1;
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bool x10_25_ : 1;
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};
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u8 _dummy = 0;
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};
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};
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}
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#endif // __URDE_CGSCOMBOFIRE_HPP__
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