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Move weapon code to RuntimeWeapon
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21
Runtime/Weapon/CGSFreeLook.hpp
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21
Runtime/Weapon/CGSFreeLook.hpp
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#ifndef __URDE_CGSFREELOOK_HPP__
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#define __URDE_CGSFREELOOK_HPP__
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#include "RetroTypes.hpp"
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namespace urde
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{
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class CGSFreeLook
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{
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float x0_ = 0.f;
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u32 x4_ = -1;
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u32 x8_ = -1;
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u32 xc_ = 0;
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u32 x10_ = -1;
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bool x14_ = false;
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};
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}
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#endif // __URDE_CGSFREELOOK_HPP__
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