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Move weapon code to RuntimeWeapon

This commit is contained in:
2016-11-22 12:43:16 -08:00
parent 83f3e3d4f1
commit be40ebc8db
47 changed files with 177 additions and 50 deletions

View File

@@ -0,0 +1,14 @@
#include "CGunWeapon.hpp"
namespace urde
{
CGunWeapon::CGunWeapon(u32, EWeaponType type, TUniqueId, EMaterialTypes, const zeus::CVector3f& vec)
{
}
void CGunWeapon::AsyncLoadSuitArm(CStateManager& mgr)
{
}
}