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Move weapon code to RuntimeWeapon

This commit is contained in:
2016-11-22 12:43:16 -08:00
parent 83f3e3d4f1
commit be40ebc8db
47 changed files with 177 additions and 50 deletions

View File

@@ -0,0 +1,22 @@
#ifndef __URDE_CGUNWEAPON_HPP__
#define __URDE_CGUNWEAPON_HPP__
#include "RetroTypes.hpp"
#include "CWeaponMgr.hpp"
#include "Collision/CMaterialList.hpp"
#include "zeus/CVector3f.hpp"
namespace urde
{
class CStateManager;
class CGunWeapon
{
public:
CGunWeapon(u32, EWeaponType type, TUniqueId, EMaterialTypes, const zeus::CVector3f& vec);
void AsyncLoadSuitArm(CStateManager& mgr);
};
}
#endif // __URDE_CGUNWEAPON_HPP__