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Move weapon code to RuntimeWeapon

This commit is contained in:
2016-11-22 12:43:16 -08:00
parent 83f3e3d4f1
commit be40ebc8db
47 changed files with 177 additions and 50 deletions

View File

@@ -0,0 +1,35 @@
#ifndef __URDE_CWEAPONMGR_HPP__
#define __URDE_CWEAPONMGR_HPP__
#include "RetroTypes.hpp"
namespace urde
{
enum class EWeaponType
{
None = -1,
Power = 0,
Ice,
Wave,
Plasma,
Bomb,
PowerBomb,
Missile,
BoostBall,
Phazon,
AI,
PoisonWater,
Lava,
Hot,
Unused1,
Unused2
};
class CWeaponMgr
{
};
}
#endif // __URDE_CWEAPONMGR_HPP__