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Graphics bug fixes
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@@ -1,5 +1,5 @@
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#include "CLineRendererShaders.hpp"
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#include "CLineRenderer.hpp"
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#include "Graphics/CLineRenderer.hpp"
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#if BOO_HAS_METAL
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namespace urde
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@@ -90,7 +90,7 @@ struct CThermalColdFilterGLDataBindingFactory : TShader<CThermalColdFilter>::IDa
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boo::PipelineStage stages[] = {boo::PipelineStage::Vertex};
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boo::ITexture* texs[] = {CGraphics::g_SpareTexture, filter.m_shiftTex};
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return cctx.newShaderDataBinding(TShader<CThermalColdFilter>::m_pipeline,
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ctx.newVertexFormat(3, VtxVmt), filter.m_vbo, nullptr, nullptr,
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ctx.newVertexFormat(2, VtxVmt), filter.m_vbo, nullptr, nullptr,
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1, bufs, stages, nullptr, nullptr, 2, texs);
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}
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};
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