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Various CPlayer and CBodyStateCmdMgr imps

This commit is contained in:
Jack Andersen
2017-07-05 08:34:12 -10:00
parent 6f9e6712ce
commit bfb16a3a0d
27 changed files with 891 additions and 105 deletions

View File

@@ -105,11 +105,11 @@ private:
float x38c_ = 0.f;
float x390_ = 0.f;
float x394_ = 0.f;
float x398_ = 0.f;
float x398_damageAmt = 0.f;
float x39c_ = 0.f;
float x3a0_ = 0.f;
CFidget x3a4_fidget;
zeus::CVector3f x3dc_;
zeus::CVector3f x3dc_damageLocation;
zeus::CTransform x3e8_;
zeus::CTransform x418_;
zeus::CTransform x448_;
@@ -221,6 +221,7 @@ public:
const CGunMorph& GetGunMorph() const { return x678_morph; }
void SetX3e8(const zeus::CTransform& xf) { x3e8_ = xf; }
CGrappleArm& GetGrappleArm() { return *x740_grappleArm; }
void DamageRumble(const zeus::CVector3f& location, float damage, const CStateManager& mgr);
};
}