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CActor: Make Render() a non-const function

A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
This commit is contained in:
Lioncash
2020-04-09 13:28:20 -04:00
parent 7774bc06ca
commit bfd17e4513
107 changed files with 231 additions and 174 deletions

View File

@@ -139,7 +139,7 @@ public:
void ProcessInput(const CFinalInput& input, CStateManager& stateMgr);
void RenderCameras(const CStateManager& mgr);
void RenderCameras(CStateManager& mgr);
void SetupBallCamera(CStateManager& mgr);
void SetPlayerCamera(CStateManager& mgr, TUniqueId newCamId);
int GetFluidCounter() const { return x74_fluidCounter; }