mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 09:47:43 +00:00
CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
This commit is contained in:
@@ -379,7 +379,7 @@ void CScriptDebris::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum)
|
||||
xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor::lerp(zeus::skWhite, x268_endsColor, t));
|
||||
}
|
||||
|
||||
void CScriptDebris::Render(const CStateManager& mgr) const { CPhysicsActor::Render(mgr); }
|
||||
void CScriptDebris::Render(CStateManager& mgr) { CPhysicsActor::Render(mgr); }
|
||||
|
||||
void CScriptDebris::CollidedWith(TUniqueId, const CCollisionInfoList& colList, CStateManager&) {
|
||||
if (colList.GetCount() == 0)
|
||||
|
||||
Reference in New Issue
Block a user