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CActor: Make Render() a non-const function

A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
This commit is contained in:
Lioncash
2020-04-09 13:28:20 -04:00
parent 7774bc06ca
commit bfd17e4513
107 changed files with 231 additions and 174 deletions

View File

@@ -19,7 +19,7 @@ public:
CScriptSpiderBallWaypoint(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, bool, u32);
void Accept(IVisitor&) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void Render(const CStateManager& mgr) const override { CActor::Render(mgr); }
void Render(CStateManager& mgr) override { CActor::Render(mgr); }
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override {}
std::optional<zeus::CAABox> GetTouchBounds() const override { return xfc_aabox; }
void AccumulateBounds(const zeus::CVector3f& v);