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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -39,6 +39,6 @@ void CScriptVisorFlare::AddToRenderer(const zeus::CFrustum&, CStateManager& stat
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}
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}
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void CScriptVisorFlare::Render(const CStateManager& stateMgr) const { xe8_flare.Render(GetTranslation(), stateMgr); }
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void CScriptVisorFlare::Render(CStateManager& stateMgr) { xe8_flare.Render(GetTranslation(), stateMgr); }
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} // namespace urde
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