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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -1082,7 +1082,7 @@ void CWallCrawlerSwarm::RenderBoid(const CBoid* boid, u32& drawMask, bool therma
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}
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}
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void CWallCrawlerSwarm::Render(const CStateManager& mgr) const {
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void CWallCrawlerSwarm::Render(CStateManager& mgr) {
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SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CWallCrawlerSwarm::Render {} {} {}"),
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x8_uid, xc_editorId, x10_name).c_str(), zeus::skOrange);
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u32 drawMask = 0xffffffff;
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