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Various CScriptSpecialFunction implementation, more debugOverlay CVars
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@@ -7,6 +7,8 @@ namespace urde
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{
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enum class ERumbleFxId
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{
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Zero = 0,
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One = 1,
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CameraShake = 6,
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EscapeSequenceShake = 7,
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PlayerBump = 11,
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@@ -14,7 +16,11 @@ enum class ERumbleFxId
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PlayerMissileFire = 13,
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PlayerGrappleFire = 14,
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PlayerLand = 15,
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PlayerGrappleSwoosh = 17
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PlayerGrappleSwoosh = 17,
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Twenty = 20,
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TwentyOne = 21,
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TwentyTwo = 22,
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TwentyThree = 23
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};
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enum class ERumblePriority
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{
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