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Implement CStaticAudioPlayer
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@@ -230,7 +230,7 @@ void CFrontEndUI::HandleDebugMenuReturnValue(CGameDebug::EReturnValue val, CArch
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void CFrontEndUI::Draw() const
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{
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printf("DRAW\n");
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//printf("DRAW\n");
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}
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void CFrontEndUI::UpdateMovies(float dt)
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@@ -285,7 +285,7 @@ void CFrontEndUI::TransitionToFive()
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CIOWin::EMessageReturn CFrontEndUI::Update(float dt, CArchitectureQueue& queue)
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{
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printf("UPDATE\n");
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//printf("UPDATE\n");
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if (xdc_saveUI && x50_curScreen >= EScreen::Three)
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{
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