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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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@@ -5,6 +5,7 @@ namespace urde
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namespace MP1
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{
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class CMain* g_Main = nullptr;
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class CGameArchitectureSupport* g_archSupport = nullptr;
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}
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class CMemoryCardSys* g_MemoryCardSys = nullptr;
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