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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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@@ -18,6 +18,21 @@ public:
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One
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};
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private:
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static float kCameraBobExtentX;
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static float kCameraBobExtentY;
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static float kCameraBobPeriod;
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static float kOrbitBobScale;
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static float kMaxOrbitBobScale;
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static float kSlowSpeedPeriodScale;
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static float kTargetMagnitudeTrackingRate;
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static float kLandingBobSpringConstant;
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static float kViewWanderRadius;
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static float kViewWanderSpeedMin;
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static float kViewWanderSpeedMax;
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static float kViewWanderRollVariation;
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static float kGunBobMagnitude;
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static float kHelmetBobMagnitude;
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ECameraBobType x0_type;
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zeus::CVector2f x4_vec;
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float xc_;
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@@ -48,6 +63,8 @@ private:
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float x104_ = 0.f;
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public:
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CPlayerCameraBob(ECameraBobType type, const zeus::CVector2f& vec, float);
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static void ReadTweaks(CInputStream& in);
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};
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}
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