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Several resource management bug fixes
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@@ -29,7 +29,7 @@ void ViewManager::BuildTestPART(urde::IObjectStore& objStore)
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m_modelTest = objStore.GetObj("MP1/Shared/CMDL_B2B41738.blend");
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CModel* ridley = m_modelTest.GetObj();
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#if 1
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SObjectTag samusCharSet = m_projManager.TagFromPath(_S("MP1/Shared/ANCS_77289A4A.blend"));
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SObjectTag samusCharSet = m_projManager.TagFromPath(_S("MP1/Shared/ANCS_77289A4A.*"));
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SObjectTag platModel = m_projManager.TagFromPath(_S("MP1/Shared/CMDL_6FA561D0.blend"));
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SObjectTag bgModel = m_projManager.TagFromPath(_S("MP1/Shared/CMDL_BC34D54C.blend"));
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CAnimRes samusAnimRes(samusCharSet.id, 2, zeus::CVector3f{2.f, 2.f, 2.f}, 1, true);
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