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CFluidPlane: Resolve constness related compile errors that slipped through
Gotta love Find References not, in fact, finding all the references.
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@@ -21,7 +21,7 @@ void CFluidPlaneGPU::RenderStripWithRipples(float curY, const CFluidPlaneRender:
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const u8 (&flags)[9][9], int startYDiv,
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const CFluidPlaneRender::SPatchInfo& info,
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std::vector<CFluidPlaneShader::Vertex>& vOut,
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std::vector<CFluidPlaneShader::PatchVertex>& pvOut) const {
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std::vector<CFluidPlaneShader::PatchVertex>& pvOut) {
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m_shader->bindTessellation();
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int yTile = (startYDiv + CFluidPlaneRender::numSubdivisionsInTile - 1) / CFluidPlaneRender::numSubdivisionsInTile;
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