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Camera filter refactor
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@@ -16,7 +16,7 @@ static const char* SplashTextures[]
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CSplashScreen::CSplashScreen(ESplashScreen which)
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: CIOWin("SplashScreen"), x14_which(which),
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m_quad(CCameraFilterPass::EFilterType::Blend,
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m_quad(EFilterType::Blend,
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g_SimplePool->GetObj(SplashTextures[int(which)]))
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{
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}
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