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Camera filter refactor
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@@ -37,7 +37,7 @@ void CFaceplateDecoration::Update(float dt, CStateManager& stateMgr)
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}
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if (!m_texFilter && x4_tex.IsLoaded())
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m_texFilter.emplace(CCameraFilterPass::EFilterType::Blend, x4_tex);
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m_texFilter.emplace(EFilterType::Blend, x4_tex);
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}
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void CFaceplateDecoration::Draw(CStateManager& stateMgr)
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