2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 09:47:43 +00:00

Camera filter refactor

This commit is contained in:
Jack Andersen
2017-05-31 19:34:24 -10:00
parent a550ce1959
commit ca69a54faf
56 changed files with 1201 additions and 260 deletions

View File

@@ -5,6 +5,8 @@
#include "CToken.hpp"
#include "Camera/CCameraFilter.hpp"
#include "Graphics/CTexture.hpp"
#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
#include "Graphics/Shaders/CScanLinesFilter.hpp"
namespace urde
{
@@ -29,6 +31,8 @@ class CPauseScreenBlur
EState x14_nextState = EState::InGame;
float x18_blurAmt = 0.f;
CCameraBlurPass x1c_camBlur;
CTexturedQuadFilter m_quarterFilter = { EFilterType::Multiply, x4_mapLightQuarter };
CScanLinesFilter m_linesFilter = { EFilterType::Multiply };
union
{