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Tons of DrawWorld-related implementations
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@@ -11,6 +11,7 @@ namespace urde
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{
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class CDecal
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{
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friend class CDecalManager;
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public:
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struct CQuadDecal
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{
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@@ -58,6 +59,7 @@ public:
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bool IsDone() const;
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void RenderQuad(CQuadDecal&, const CDecalDescription::SQuadDescr&) const;
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void RenderMdl() const;
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void Render() const;
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void ProcessQuad(CQuadDecal&, const CDecalDescription::SQuadDescr&, s32) const;
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void Update(float);
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void CheckTime(s32, s32);
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