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Tons of DrawWorld-related implementations
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@@ -109,7 +109,7 @@ void CPlayer::PreRender(CStateManager& mgr, const zeus::CFrustum&) {}
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void CPlayer::CalculateRenderBounds() {}
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void CPlayer::AddToRenderer(const zeus::CFrustum&, CStateManager&) {}
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void CPlayer::AddToRenderer(const zeus::CFrustum&, const CStateManager&) {}
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void CPlayer::ComputeFreeLook(const CFinalInput& input) {}
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