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Various bug fixes

This commit is contained in:
Jack Andersen
2018-05-26 18:22:38 -10:00
parent 92ed463051
commit cc6d79e280
25 changed files with 182 additions and 46 deletions

View File

@@ -93,7 +93,7 @@ void CScriptWorldTeleporter::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
case EScriptObjectMessage::SetToZero:
{
const auto& world = mgr.WorldNC();
world->SetPauseState(true);
world->SetLoadPauseState(true);
CAssetId currentWorld = g_GameState->CurrentWorldAssetId();
if (g_ResFactory->GetResourceTypeById(currentWorld) == SBIG('MLVL'))