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Various bug fixes
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@@ -137,7 +137,7 @@ private:
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struct
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{
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bool x70_24_currentAreaNeedsAllocation : 1;
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bool x70_25_paused : 1;
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bool x70_25_loadPaused : 1;
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bool x70_26_skyboxActive : 1;
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bool x70_27_skyboxVisible : 1;
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};
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@@ -169,8 +169,8 @@ public:
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CGameArea::CConstChainIterator end() const { return GetAliveAreasEnd(); }
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bool ScheduleAreaToLoad(CGameArea* area, CStateManager& mgr);
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void TravelToArea(TAreaId aid, CStateManager& mgr, bool);
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void SetPauseState(bool paused);
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void CyclePauseState();
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void SetLoadPauseState(bool paused);
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void CycleLoadPauseState();
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CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId);
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~CWorld();
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