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Frontface culling support boo sync

This commit is contained in:
Jack Andersen
2017-03-10 10:52:53 -10:00
parent 55867616c8
commit ce723d5505
31 changed files with 283 additions and 219 deletions

View File

@@ -197,7 +197,7 @@ void CWorldTransManager::DrawAllModels()
lights.BuildFakeLightList(x4_modelData->x1a0_lights, zeus::CColor{0.1f, 0.1f, 0.1f, 1.0f});
CModelFlags flags = {};
flags.m_extendedShaderIdx = 1;
flags.m_extendedShader = EExtendedShader::Lighting;
if (!x4_modelData->x100_bgModelData[0].IsNull())
{