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Initial support for AssetNameMap
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@@ -8,6 +8,7 @@
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#include "hecl/Blender/BlenderConnection.hpp"
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#include "DNACommon/DNACommon.hpp"
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#include "DNACommon/TXTR.hpp"
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#include "AssetNameMap.hpp"
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#include <time.h>
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#include <png.h>
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@@ -38,6 +39,7 @@ SpecBase::SpecBase(const hecl::Database::DataSpecEntry* specEntry, hecl::Databas
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: hecl::Database::IDataSpec(specEntry), m_project(project), m_pc(pc),
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m_masterShader(project.getProjectWorkingPath(), ".hecl/RetroMasterShader.blend")
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{
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AssetNameMap::InitAssetNameMap();
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DataSpec::UniqueIDBridge::setThreadProject(m_project);
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}
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