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Better octree generation density
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@@ -37,6 +37,8 @@ struct AROTBuilder
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void addChild(int level, int minChildren, const std::vector<zeus::CAABox>& triBoxes,
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const zeus::CAABox& curAABB, BspNodeType& typeOut);
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void mergeSets(int a, int b);
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bool compareSets(int a, int b) const;
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void nodeCount(size_t& sz, size_t& idxRefs, BitmapPool& bmpPool, size_t& curOff);
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void writeIndirectionTable(athena::io::MemoryWriter& w);
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void writeNodes(athena::io::MemoryWriter& w, int nodeIdx);
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