mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-08 23:47:42 +00:00
Better octree generation density
This commit is contained in:
@@ -1414,7 +1414,7 @@ void CBooRenderer::FindOverlappingWorldModels(std::vector<u32>& modelBits, const
|
||||
u32 wordModel = 0;
|
||||
for (int i=0 ; i<item.x4_octTree->x14_bitmapWordCount ; ++i, wordModel += 32)
|
||||
{
|
||||
u32& word = modelBits[i];
|
||||
u32& word = modelBits[curWord + i];
|
||||
if (!word)
|
||||
continue;
|
||||
for (int j=0 ; j<32 ; ++j)
|
||||
@@ -1450,7 +1450,7 @@ int CBooRenderer::DrawOverlappingWorldModelIDs(int alphaVal, const std::vector<u
|
||||
u32 wordModel = 0;
|
||||
for (int i=0 ; i<item.x4_octTree->x14_bitmapWordCount ; ++i, wordModel += 32)
|
||||
{
|
||||
const u32& word = modelBits[i];
|
||||
const u32& word = modelBits[curWord + i];
|
||||
if (!word)
|
||||
continue;
|
||||
for (int j=0 ; j<32 ; ++j)
|
||||
@@ -1493,7 +1493,7 @@ void CBooRenderer::DrawOverlappingWorldModelShadows(int alphaVal, const std::vec
|
||||
u32 wordModel = 0;
|
||||
for (int i=0 ; i<item.x4_octTree->x14_bitmapWordCount ; ++i, wordModel += 32)
|
||||
{
|
||||
const u32& word = modelBits[i];
|
||||
const u32& word = modelBits[curWord + i];
|
||||
if (!word)
|
||||
continue;
|
||||
for (int j=0 ; j<32 ; ++j)
|
||||
|
||||
Reference in New Issue
Block a user