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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 11:07:44 +00:00

Windows refactors

This commit is contained in:
Jack Andersen
2015-08-30 17:44:42 -10:00
parent 7223a9dce5
commit d1faf4e72d
40 changed files with 129 additions and 80 deletions

View File

@@ -5,21 +5,26 @@ namespace Retro
CGameAllocator::SGameMemInfo* CGameAllocator::FindFreeBlock(u32)
{
return nullptr;
}
CGameAllocator::SGameMemInfo* CGameAllocator::FindFreeBlockFromTopOfHeap(u32)
{
return nullptr;
}
u32 CGameAllocator::FixupAllocPtrs(SGameMemInfo*, u32, u32, EHint, const CCallStack&)
{
return 0;
}
void CGameAllocator::UpdateAllocDebugStats(u32, u32, u32)
{
}
bool CGameAllocator::FreeNormalAllocation(void*)
{
return false;
}
u32 CGameAllocator::GetFreeBinEntryForSize(u32)
{
return 0;
}
void CGameAllocator::AddFreeEntryToFreeList(SGameMemInfo*)
{
@@ -32,6 +37,7 @@ void CGameAllocator::DumpAllocations() const
}
u32 CGameAllocator::GetLargestFreeChunk() const
{
return 0;
}
CGameAllocator::SGameMemInfo* CGameAllocator::GetMemInfoFromBlockPtr(void* ptr)
{
@@ -40,12 +46,14 @@ CGameAllocator::SGameMemInfo* CGameAllocator::GetMemInfoFromBlockPtr(void* ptr)
bool CGameAllocator::Initialize()
{
return false;
}
void CGameAllocator::Shutdown()
{
}
void* CGameAllocator::Alloc(size_t, EHint, EScope, EType, const CCallStack&)
{
return nullptr;
}
void CGameAllocator::Free(void*)
{
@@ -55,6 +63,7 @@ void CGameAllocator::ReleaseAll()
}
void* CGameAllocator::AllocSecondary(size_t, EHint, EScope, EType, const CCallStack&)
{
return nullptr;
}
void CGameAllocator::FreeSecondary(void*)
{
@@ -69,15 +78,18 @@ void CGameAllocator::SetOutOfMemoryCallback(const TOutOfMemoryCallback cb, void*
}
int CGameAllocator::EnumAllocations(const TAllocationVisitCallback, void*, bool) const
{
return 0;
}
CGameAllocator::SAllocInfo CGameAllocator::GetAllocInfo(void*) const
{
return CGameAllocator::SAllocInfo();
}
void CGameAllocator::OffsetFakeStatics(int)
{
}
CGameAllocator::SMetrics CGameAllocator::GetMetrics() const
{
return CGameAllocator::SMetrics();
}
}