From d2a44dbc0b76475891ed2ad8d814a1823403e2b2 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 11 Oct 2019 22:52:58 -0400 Subject: [PATCH] CollidableAABox: Default destructor Same behavior, but remains consistent with the rest of the codebase. --- Runtime/Collision/CCollidableAABox.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Runtime/Collision/CCollidableAABox.cpp b/Runtime/Collision/CCollidableAABox.cpp index be3248e77..77ba959e3 100644 --- a/Runtime/Collision/CCollidableAABox.cpp +++ b/Runtime/Collision/CCollidableAABox.cpp @@ -8,7 +8,7 @@ namespace urde { const CCollisionPrimitive::Type CCollidableAABox::sType(CCollidableAABox::SetStaticTableIndex, "CCollidableAABox"); u32 CCollidableAABox::sTableIndex = -1; -CCollidableAABox::CCollidableAABox() {} +CCollidableAABox::CCollidableAABox() = default; CCollidableAABox::CCollidableAABox(const zeus::CAABox& aabox, const CMaterialList& list) : CCollisionPrimitive(list), x10_aabox(aabox) {}