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CScriptPlatform: Fix breakable behavior; CScriptColorModulate fixes
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@@ -52,19 +52,14 @@ class CScriptPlatform : public CPhysicsActor {
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u32 x34c_maxRainSplashes;
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u32 x350_rainGenRate;
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TUniqueId x354_boundsTrigger = kInvalidUniqueId;
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union {
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struct {
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bool x356_24_dead : 1;
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bool x356_25_controlledAnimation : 1;
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bool x356_26_detectCollision : 1;
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bool x356_27_squishedRider : 1;
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bool x356_28_rainSplashes : 1;
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bool x356_29_setXrayDrawFlags : 1;
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bool x356_30_disableXrayAlpha : 1;
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bool x356_31_xrayFog : 1;
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};
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u32 x356_dummy = 0;
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};
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bool x356_24_dead : 1 = false;
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bool x356_25_controlledAnimation : 1 = false;
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bool x356_26_detectCollision : 1;
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bool x356_27_squishedRider : 1 = false;
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bool x356_28_rainSplashes : 1;
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bool x356_29_setXrayDrawFlags : 1 = false;
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bool x356_30_disableXrayAlpha : 1 = false;
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bool x356_31_xrayFog : 1 = true;
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void DragSlave(CStateManager& mgr, rstl::reserved_vector<u16, 1024>& draggedSet, CActor* actor,
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const zeus::CVector3f& delta);
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