2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 01:07:43 +00:00

Work on HUD interfaces

This commit is contained in:
Jack Andersen
2017-04-06 19:35:09 -10:00
parent dc781f5c67
commit d3c4f69e6f
26 changed files with 1184 additions and 66 deletions

View File

@@ -3,19 +3,35 @@
namespace urde
{
CHudFreeLookInterfaceCombat::CHudFreeLookInterfaceCombat(CGuiFrame& selHud, bool, bool,
bool, bool grapplePoint)
CHudFreeLookInterface::CHudFreeLookInterface(CGuiFrame& selHud, EHudType hudType, bool inFreeLook,
bool lookControlHeld, bool lockedOnObj)
{
}
void CHudFreeLookInterfaceCombat::Update(float dt)
void CHudFreeLookInterface::Update(float dt)
{
}
CHudFreeLookInterfaceXRay::CHudFreeLookInterfaceXRay(CGuiFrame& selHud, bool,
bool, bool grapplePoint)
void CHudFreeLookInterface::SetIsVisibleDebug(bool v)
{
}
void CHudFreeLookInterface::SetIsVisibleGame(bool v)
{
}
void CHudFreeLookInterface::SetFreeLookState(bool inFreeLook, bool lookControlHeld,
bool lockedOnObj, float vertLookAngle)
{
}
CHudFreeLookInterfaceXRay::CHudFreeLookInterfaceXRay(CGuiFrame& selHud, bool inFreeLook,
bool lookControlHeld, bool lockedOnObj)
{
}
@@ -25,4 +41,20 @@ void CHudFreeLookInterfaceXRay::Update(float dt)
}
void CHudFreeLookInterfaceXRay::SetIsVisibleDebug(bool v)
{
}
void CHudFreeLookInterfaceXRay::SetIsVisibleGame(bool v)
{
}
void CHudFreeLookInterfaceXRay::SetFreeLookState(bool inFreeLook, bool lookControlHeld,
bool lockedOnObj, float vertLookAngle)
{
}
}