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RuntimeCommon: Use const on member functions where applicable

Adds missing const qualifiers on class member functions that don't
modify instance state.
This commit is contained in:
Lioncash
2019-08-14 06:04:11 -04:00
parent cf294db9eb
commit d3d629d405
91 changed files with 269 additions and 248 deletions

View File

@@ -895,7 +895,7 @@ void CGameArea::LoadScriptObjects(CStateManager& mgr) {
mgr.InitScriptObjects(objIds);
}
std::pair<const u8*, u32> CGameArea::GetLayerScriptBuffer(int layer) {
std::pair<const u8*, u32> CGameArea::GetLayerScriptBuffer(int layer) const {
if (!xf0_24_postConstructed)
return {};
return x12c_postConstructed->x110c_layerPtrs[layer];