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Add CScriptCameraHint
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20
Runtime/World/CScriptCameraHint.hpp
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20
Runtime/World/CScriptCameraHint.hpp
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#ifndef __URDE_CSCRIPTCAMERAHINT_HPP__
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#define __URDE_CSCRIPTCAMERAHINT_HPP__
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#include "CActor.hpp"
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namespace urde
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{
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class CScriptCameraHint : public CActor
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{
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public:
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CScriptCameraHint(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool, u32, u32, u32, float, float, float,
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const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&,
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float, float, float, float, float, float, float, float, float, float);
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};
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}
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#endif // __URDE_CSCRIPTCAMERAHINT_HPP__
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